What I Want From Witcher 3

The Witcher 2: Assassins of Kings is one of the greatest games ever releases, and that’s a fact.  I have played through it 3 times and loved every second.  The presence of a great and often mature way of storytelling, superb graphics, a great combat system and an almost open world to explore made The Witcher 2 one of the best gaming experiences in the market.

Now, while the third game in the series hasn’t actually been announced yet, it’s still pretty obvious that it’s going to happen.  When it does happen, these are some of the things that I want to see from it.

To Be More Of A Monster Hunter:

The whole idea of the Witcher is that he is a monster hunter.  That’s his profession and it’s how he makes a living.  In the second game I felt more like a very experienced mercenary than an actual monster hunter.  Monsters were still included in some of the boss fights and side missions, but I would like to see monsters have more of a part within the main story.

A Kinder Learning Curve:

One of the reasons that I will always remember The Witcher 2 was its ridiculously steep learning curve.  It struck me part way through the game how the tutorial was one of the hardest parts.  A steep learning curve always has the potential to put off impatient gamers.  The difficulty wasn’t really in trying to kill the enemies but in the games’ lack of direction.

This isn’t to say however that some gamers wouldn’t love this, a game that doesn’t muck you about and lets you figure things out on your own.  Personally, I’m not really that fussed either way.

Choices That Have More Effect:

While there were plenty of choices in The Witcher 2, none of them really created much of an effect on the world around the player.  Instead the choices affected the path through the world you had to take and this isn’t a good thing, either.  Having to take a different path meant that you had to miss out on certain bits of the story, which were then summed up in a quick Q and A session at the end of the game.  It would be more interesting to have good and evil choices that affect the world in both visual ways and the way that the characters and societies act.

Pre-release Patches:

The last thing I can think of at the moment is having more pre-release patches.  Even though it was alright, The Witcher 2 was still a little buggy for my liking and it was only after the game had been released for a long while that patches were actually brought out to fix the issues.

Well, that’s all I can think of for now.  Drop what things you think should be included into the comments section below.